您好,您iserver发布的场景是切的Android纹理的缓存吗?加载时的代码是怎么写的呢?可以参考下这篇博客:https://blog.csdn.net/supermapsupport/article/details/81701756?ops_request_misc=%25257B%252522request%25255Fid%252522%25253A%252522161000250016780299045192%252522%25252C%252522scm%252522%25253A%25252220140713.130102334.pc%25255Fall.%252522%25257D&request_id=161000250016780299045192&biz_id=0&utm_medium=distribute.pc_search_result.none-task-blog-2~all~first_rank_v2~rank_v29-14-81701756.first_rank_v2_pc_rank_v29&utm_term=iMobile%20%E4%B8%89%E7%BB%B4%20supermap