webgl通过this.viewer.scene.open(localhost:8090/iserver/services/3D_pc/rest/realspace)接口加载点云缓存和iserver看到的效果相同,
但是通过this.viewer.scene.addS3MTilesLayerByScp(localhost:8090/iserver/services/3D_pc/rest/realspace/datas/baijiang/config)接口加载出来的点特别稀疏,
请问为什么?区别是什么。