【解决办法】获取当前屏幕窗口分辨率,赋予WebGL画布,参考代码:
            var xres = parseInt(window.screen.width * window.devicePixelRatio);
            var yres = parseInt(window.screen.height * window.devicePixelRatio);
            let viewer = new SuperMap3D.Viewer('Container', {
                navigation: false,
                contextOptions: {
                    contextType: Number(EngineType), // Webgl2:2 ; WebGPU:3
                    maxDrawingBufferWidth: xres,
                    maxDrawingBufferHeight: yres,
                },
            });
            viewer.resolutionScale = window.devicePixelRatio;