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android 三维地图 在只显示矢量地图作为地图时 发生崩溃
22EXP 2022年03月01日
android 三维地图  用的最新版imoble v1020  目前只加载了一个矢量地图地图  偶尔发生崩溃  看报错信息是 .so文件报错了

A/DEBUG: backtrace:
A/DEBUG:       #00 pc 0124d944  /data/app/com.xb.nanling-srUGxo9yrnJHrMur8f5tFg==/lib/arm/libimb_v1020.so (UGC::UGViewport::GetCamera() const)
A/DEBUG:       #01 pc 00d0c613  /data/app/com.xb.nanling-srUGxo9yrnJHrMur8f5tFg==/lib/arm/libimb_v1020.so (UGC::UGSceneWindow::DeviceToWorld(OGDC::OgdcPoint, UGC::UGVector3d&, unsigned char)+130)
A/DEBUG:       #02 pc 00a57591  /data/app/com.xb.nanling-srUGxo9yrnJHrMur8f5tFg==/lib/arm/libimb_v1020.so (Java_com_supermap_realspace_SceneNative_jni_1PixelToWorld+144)
A/DEBUG:       #03 pc 00047345  /data/app/com.xb.nanling-srUGxo9yrnJHrMur8f5tFg==/oat/arm/base.odex (art_jni_trampoline+180)
A/DEBUG:       #04 pc 000e3bc5  /apex/com.android.runtime/lib/libart.so (art_quick_invoke_stub_internal+68) (BuildId: 169fb9e96d8cb838d650939340b78d19)
A/DEBUG:       #05 pc 00457099  /apex/com.android.runtime/lib/libart.so (art_quick_invoke_static_stub+248) (BuildId: 169fb9e96d8cb838d650939340b78d19)
A/DEBUG:       #06 pc 000ec061  /apex/com.android.runtime/lib/libart.so (art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*, char const*)+204) (BuildId: 169fb9e96d8cb838d650939340b78d19)
A/DEBUG:       #07 pc 00226f4d  /apex/com.android.runtime/lib/libart.so (art::interpreter::ArtInterpreterToCompiledCodeBridge(art::Thread*, art::ArtMethod*, art::ShadowFrame*, unsigned short, art::JValue*)+280) (BuildId: 169fb9e96d8cb838d650939340b78d19)
A/DEBUG:       #08 pc 00223549  /apex/com.android.runtime/lib/libart.so (bool art::interpreter::DoCall<true, false>(art::ArtMethod*, art::Thread*, art::ShadowFrame&, art::Instruction const*, unsigned short, art::JValue*)+552) (BuildId: 169fb9e96d8cb838d650939340b78d19)
A/DEBUG:       #09 pc 00450ff5  /apex/com.android.runtime/lib/libart.so (MterpInvokeStaticRange+192) (BuildId: 169fb9e96d8cb838d650939340b78d19)
A/DEBUG:       #10 pc 000dec94  /apex/com.android.runtime/lib/libart.so (mterp_op_invoke_static_range+20) (BuildId: 169fb9e96d8cb838d650939340b78d19)
A/DEBUG:       #11 pc 00405380  /data/app/com.xb.nanling-srUGxo9yrnJHrMur8f5tFg==/oat/arm/base.vdex (com.supermap.realspace.Scene$5.run+48)
A/DEBUG:       #12 pc 00201f5b  /apex/com.android.runtime/lib/libart.so (_ZN3art11interpreterL7ExecuteEPNS_6ThreadERKNS_20CodeItemDataAccessorERNS_11ShadowFrameENS_6JValueEbb.llvm.1113342037389729000+322) (BuildId: 169fb9e96d8cb838d650939340b78d19)
A/DEBUG:       #13 pc 002069cb  /apex/com.android.runtime/lib/libart.so (art::interpreter::EnterInterpreterFromEntryPoint(art::Thread*, art::CodeItemDataAccessor const&, art::ShadowFrame*)+126) (BuildId: 169fb9e96d8cb838d650939340b78d19)
A/DEBUG:       #14 pc 00440385  /apex/com.android.runtime/lib/libart.so (artQuickToInterpreterBridge+852) (BuildId: 169fb9e96d8cb838d650939340b78d19)
A/DEBUG:       #15 pc 000e85a1  /apex/com.android.runtime/lib/libart.so (art_quick_to_interpreter_bridge+32) (BuildId: 169fb9e96d8cb838d650939340b78d19)
A/DEBUG:       #16 pc 007544b1  /system/framework/arm/boot-framework.oat (android.os.Handler.dispatchMessage+64) (BuildId: 27320b81562681292cadd2a5221ed12f50e60dac)
A/DEBUG:       #17 pc 00756f83  /system/framework/arm/boot-framework.oat (android.os.Looper.loop+1330) (BuildId: 27320b81562681292cadd2a5221ed12f50e60dac)
A/DEBUG:       #18 pc 000e3bc5  /apex/com.android.runtime/lib/libart.so (art_quick_invoke_stub_internal+68) (BuildId: 169fb9e96d8cb838d650939340b78d19)
A/DEBUG:       #19 pc 00457099  /apex/com.android.runtime/lib/libart.so (art_quick_invoke_static_stub+248) (BuildId: 169fb9e96d8cb838d650939340b78d19)
A/DEBUG:       #20 pc 000ec061  /apex/com.android.runtime/lib/libart.so (art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*, char const*)+204) (BuildId: 169fb9e96d8cb838d650939340b78d19)
A/DEBUG:       #21 pc 00226f4d  /apex/com.android.runtime/lib/libart.so (art::interpreter::ArtInterpreterToCompiledCodeBridge(art::Thread*, art::ArtMethod*, art::ShadowFrame*, unsigned short, art::JValue*)+280) (BuildId: 169fb9e96d8cb838d650939340b78d19)
A/DEBUG:       #22 pc 00222859  /apex/com.android.runtime/lib/libart.so (bool art::interpreter::DoCall<false, false>(art::ArtMethod*, art::Thread*, art::ShadowFrame&, art::Instruction const*, unsigned short, art::JValue*)+716) (BuildId: 169fb9e96d8cb838d650939340b78d19)
A/DEBUG:       #23 pc 0044e75d  /apex/com.android.runtime/lib/libart.so (MterpInvokeStatic+348) (BuildId: 169fb9e96d8cb838d650939340b78d19)
A/DEBUG:       #24 pc 000de994  /apex/com.android.runtime/lib/libart.so (mterp_op_invoke_static+20) (BuildId: 169fb9e96d8cb838d650939340b78d19)
A/DEBUG:       #25 pc 00406014  /data/app/com.xb.nanling-srUGxo9yrnJHrMur8f5tFg==/oat/arm/base.vdex (com.supermap.realspace.SceneControl$RenderThread.run+20)
A/DEBUG:       #26 pc 00201f5b  /apex/com.android.runtime/lib/libart.so (_ZN3art11interpreterL7ExecuteEPNS_6ThreadERKNS_20CodeItemDataAccessorERNS_11ShadowFrameENS_6JValueEbb.llvm.1113342037389729000+322) (BuildId: 169fb9e96d8cb838d650939340b78d19)
A/DEBUG:       #27 pc 002069cb  /apex/com.android.runtime/lib/libart.so (art::interpreter::EnterInterpreterFromEntryPoint(art::Thread*, art::CodeItemDataAccessor const&, art::ShadowFrame*)+126) (BuildId: 169fb9e96d8cb838d650939340b78d19)
A/DEBUG:       #28 pc 00440385  /apex/com.android.runtime/lib/libart.so (artQuickToInterpreterBridge+852) (BuildId: 169fb9e96d8cb838d650939340b78d19)
A/DEBUG:       #29 pc 000e85a1  /apex/com.android.runtime/lib/libart.so (art_quick_to_interpreter_bridge+32) (BuildId: 169fb9e96d8cb838d650939340b78d19)
A/DEBUG:       #30 pc 000e3bc5  /apex/com.android.runtime/lib/libart.so (art_quick_invoke_stub_internal+68) (BuildId: 169fb9e96d8cb838d650939340b78d19)
A/DEBUG:       #31 pc 00456f85  /apex/com.android.runtime/lib/libart.so (art_quick_invoke_stub+252) (BuildId: 169fb9e96d8cb838d650939340b78d19)
A/DEBUG:       #32 pc 000ec04d  /apex/com.android.runtime/lib/libart.so (art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*, char const*)+184) (BuildId: 169fb9e96d8cb838d650939340b78d19)
A/DEBUG:       #33 pc 00395067  /apex/com.android.runtime/lib/libart.so (art::(anonymous namespace)::InvokeWithArgArray(art::ScopedObjectAccessAlreadyRunnable const&, art::ArtMethod*, art::(anonymous namespace)::ArgArray*, art::JValue*, char const*)+54) (BuildId: 169fb9e96d8cb838d650939340b78d19)
A/DEBUG:       #34 pc 00395d61  /apex/com.android.runtime/lib/libart.so (art::InvokeVirtualOrInterfaceWithJValues(art::ScopedObjectAccessAlreadyRunnable const&, _jobject*, _jmethodID*, jvalue const*)+304) (BuildId: 169fb9e96d8cb838d650939340b78d19)
A/DEBUG:       #35 pc 003c990b  /apex/com.android.runtime/lib/libart.so (art::Thread::CreateCallback(void*)+998) (BuildId: 169fb9e96d8cb838d650939340b78d19)
A/DEBUG:       #36 pc 000a2abb  /apex/com.android.runtime/lib/bionic/libc.so (__pthread_start(void*)+20) (BuildId: 0058d25fc8c1c82ff9daf832e99d89d9)
A/DEBUG:       #37 pc 00059d23  /apex/com.android.runtime/lib/bionic/libc.so (__start_thread+30) (BuildId: 0058d25fc8c1c82ff9daf832e99d89d9)

1个回答

您好,请确认下是否和您上次提问是同一个问题,http://ask.supermap.com/99070 。场景只加载矢量图层也会崩么?数据量多大呢?

2,842EXP 2022年03月01日
是的 目前 只是加载了 一个矢量地图   而且我要是加载 倾斜摄影三维数据 经常崩溃 体验很差 这种问题我这排查不出来
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